Greetings! I'm a researcher in computer science. I explore how physiological computing can contribute to human-computer interaction and foster new communication channels among the general public. I came to think that the purpose of those technological artifacts is to enhance well being and facilitate human relationships on the whole. Or at least this is the path into which I try to venture, hacking my way.

Last news

  • June 01, 2016 » At the 6th BCI meeting, after an OpenViBE workshop I present a comparison between the OpenBCI board and a medical grade device – the extended version of this work will be at PhyCS ‘16 next month.
  • February 29, 2016 » Busy last couple months; a demonstration of Tobe at TEI, an accepted abstract for next BCI meeting, (French) scientific outreach in a journal, and no less than three new works that I will be presenting during next CHI.
  • December 14, 2015 » Our last study about how to use EEG as an evaluation tool for HCI was accepted at CHI ‘16.
  • December 08, 2015 » The day I got my PhD. Beware, Science! More details about my thesis here.
  • November 08, 2015 » We pursued our work on proxies that display users’ inner states with Tobe, a tangible out-of-body experience – soon at TEI ‘16.
  • September 15, 2015 » 3 papers accepted at INTERACT ‘15, including workload and visual comfort assessment with EEG.
  • February 13, 2015 » Received the “Best Student Paper Award” at PhyCS ‘15 for my work about the display of a mirrored heart rate and the social presence of agents.
  • January 04, 2015 » End of the Techfest IIT for Teegi, the little guy held on pretty well: http://youtu.be/bDFttDuZTk4.
  • December 29, 2014 » Today Teegi travels with uncle Laviole and myself to Mumbai for his first public exhibition, from the 2nd to the 4th of January at the Techfest IIT.
  • October 06, 2014 » I’ll attend to UIST and present Teegi with Renaud!
  • Last projects

    VIF: Virtual Interactive Fiction

    Combining head-mounted displays, physiological signals and brain activity for… interactive fictions?? A text-based immersive story that adapts to your inner ...

    EEG as an evaluation tool for HCI

    The measure of brain activity by the mean of electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool...

    Tobe: Tangible Out-of-Body Experience

    We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing the inner states of users using physiological signals such as heart rate or brai...

    Teegi: Tangible EEG Interface

    Have you ever been thrilled by the possibilities unleashed by the tools that record brain activity? Or, on the opposite, are you reluctant to these devices t...

    Stereo + EEG = visual comfort

    Stereoscopic displays are going mainstream. You know them, they’re often called “3D” displays, they make your movie theatre tickets cost more and frighten pa...